New Assets
- Added Fireball Loop version
- 3 Colors : Regular Orange, Blue and Purple.
- 2 Variations : With and Without Debris.
- Size : 800×800 pixels
- Located in : 3rd_Level/Fireball
- Added Fireball Explosion
- 3 Colors : Regular Orange, Blue and Purple.
- Size : 800×800 pixels
- Located in : 3rd_Level/Fireball
- Added Beam for Fireball
- 3 Colors : Regular Orange, Blue and Purple.
- Distances : 05ft, 15ft, 30ft, 60ft and 90ft.
- Size : 600×400, 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
- Located in : 3rd_Level/Fireball
- Added Flaming Sphere
- New Appearance !
- 3 Colors : Regular Orange, Blue and Purple.
- Size : 200×200 pixels
- Located in : 2nd/Flaming_Sphere
- Added MarkerDrop 02, 03 and Icon Drop
- 2 Colors : Dark Green and Regular Red.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerFear 02, 03 and Icon Fear
- 2 Colors : Dark Purple and Regular Orange.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerHeart 02, 03 and Icon Heart
- 2 Colors : Dark Red and Regular Pink.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerHorror 02, 03 and Icon Horror
- 2 Colors : Dark Teal and Regular Purple.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerPoison 02, 03 and Icon Poison
- 2 Colors : Dark Green and Regular Purple.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerRunes 02, 03 and Icon Runes
- 2 Colors : Dark Red and Regular Orange.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerShield 02, 03 and Icon Shield
- 2 Colors : Dark Red and Regular Green.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerShieldCracked 02, 03 and Icon ShieldCracked
- 2 Colors : Dark Red and Regular Purple.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerSkull 02, 03 and Icon Skull
- 2 Colors : Dark Green and Regular Purple.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerSnowflake 02, 03 and Icon Snowflake
- 2 Colors : Dark Blue and Regular Blue.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
- Added MarkerStun 02, 03 and Icon Stun
- 2 Colors : Dark Teal and Regular Purple.
- Size : Marker=400×400 and Icon=200×200 pixels.
- Located in : Generic/Marker and Generic/UI
Patron Requests
- Added Chain Lightning
- 1 Color : Regular Red.
- 2 Variations.
- Distances : 05ft, 15ft, 30ft, 60ft and 90ft.
- Size : 600×400, 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
- Located in : Generic/6th_Level/Chain_Lightning
- Added Energy Beam Reverse
- 3 Colors : Regular Blue, Blue Green and Dark Green.
- Distances : 15ft, 30ft, 60ft and 90ft.
- Size : 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
- Located in : Generic/Energy
- Added Explosion 03
- 1 Color : Regular Red.
- Size : 400×400 pixels.
- Located in : Generic/Explosion
- Added Flurry of Blows Not Hit
- 1 Color : Regular Blue.
- Size : 800×600 pixels.
- Located in : Generic/Unarmed_Attacks/Flurry_Of_Blows
- Added Guiding Bolt
- 1 Color : Regular Red.
- 2 Variations.
- Distances : 05ft, 15ft, 30ft, 60ft and 90ft.
- Size : 600×400, 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
- Located in : Generic/1st_Level/Guiding_Bolt
- Added Impact 11 – 12
- 1 Color : Regular Red.
- Size : 400×400 pixels.
- Located in : Generic/Impact
- Added Lightning Ball
- 1 Color : Regular Red.
- Size : 400×400 pixels.
- Located in : Generic/Lightning
- Added Marker 01 – 02
- 1 Color : Regular Red.
- Size : 400×400 pixels.
- Located in : Generic/Marker
- Added Spirit Guardians
- 1 Color : Light Orange.
- 2 Variations : With and without exterior circle.
- Size : 600×600 pixels.
- Located in : 3rd_Level/Spirit_Guardians
- Added Static Electricity 01 -02
- 1 Color : Regular Red.
- Size : 400×400 pixels.
- Located in : Generic/Lightning
- Added Unarmed Strike Not Hit
- 1 Color : Regular Blue.
- Size : 800×600 pixels.
- Located in : Generic/Unarmed_Attacks/Unarmed_Strike
Compendiums
Old FxMaster macro compendium is removed from our compendium list since Sequencer is much better to handle our assets via macros. There is no point on writing macros the old fashion way.
- Added Fireball macro in the JB2A Sequencer macros compendium.
Sequencer Database
- Various Fixes.
- Added new assets from this release.
NOTE : This database is subject to change in the future.
FxMaster Database
This database will be no longer maintained and will be disabled by default. The FxMaster Database allowed the user to access a predefined list of our effects through FxMaster UI. But our database became too big for the module, as a result, FoundryVTT could freeze during the loading of the session. The database can be activated in our module settings menu in FoundrVTT. (not recommended, but still accessible)
Now Sequencer does the same thing, but much better. More info here
Miscellaneous
- Updated Popup information.