New Assets
- Added Icon Runes 02 and 03
- Note : 2 news styles of runes.
- Colors : Dark Black, Orange and Red. Regular Blue, Green02, Orange, Red, Yellow and White.
- Size : 200×200 pixels.
- Located in : Generic/UI
- Added Marker Runes 02 and 03
- Note : 2 news styles of runes.
- Colors : Dark Black, Orange and Red. Regular Blue, Green02, Orange, Red, Yellow and White.
- Size : 400×400 pixels.
- Located in : Generic/Marker
- Added Particle Swirl
- Colors : Regular Blue, GreenYellow and Orange.
- Variations : Dots and Stars.
- Size : 400×400 pixels.
- Located in : Generic/Particles
- Added Static Electricity 03
- Colors : Dark Purple and Red. Regular Blue, Green, Green02, Orange, Purple and Red.
- Size : 400×400 pixels.
- Located in : Generic/Lightning
Patron Requests :
- Added BreathWeapon
- Color : Regular Yellow.
- Variations : Slow and Abrupt stop.
- Size : 600×600 pixels.
- Located in : Generic/Template/Cone/Breath_Weapon
- Added Circle of Stars
- Colors : Regular Green and GreenOrange.
- Size : 400×400 pixels.
- Located in : Generic/Marker
- Added Dagger01 and 02 Ranged
- Colors : Regular Pink and Red.
- Variations : Thrown and Return.
- Distances : 15, 30, 60 and 90ft.
- Size : 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
- Located in : Generic/Weapon_Attacks/Ranged
- Added Divine Smite
- Color : Regular Orange.
- Variations : Caster and Target.
- Size : 400×400 pixels.
- Located in : 2nd_Level/Divine_Smite
- Added Energy Beam 02 and 03
- Color : Regular Red.
- Distances : 05, 15, 30, 60 and 90ft.
- Size : 600×400, 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
- Located in : Generic/Energy
- Added Energy Strand 05
- Color : Regular Red.
- Distances : 05, 15, 30, 60 and 90ft.
- Size : 600×400, 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
- Located in : Generic/Energy
- Added Fireball Beam
- Color : Dark Purple.
- Distances : 05, 15, 30, 60 and 90ft.
- Size : 600×400, 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
- Located in : 3rd_Level/Fireball
- Added Fireball
- Color : Dark Purple.
- Variations : Explosion, Loop and Loop without debris.
- Size : 800×800 pixels.
- Located in : 3rd_Level/Fireball
- Added Hammer01 Melee
- Color : Regular Yellow.
- Variations : 3 strikes with and without flourish.
- Size : 800×600 pixels.
- Located in : Generic/Weapon_Attacks/Melee
- Added Icon Runes
- Colors : Dark Black. Regular Red, Yellow and White.
- Size : 200×200 pixels.
- Located in : Generic/UI
- Added Impact 07
- Color : Regular Red.
- Size : 400×400 pixels.
- Located in : Generic/Impact
- Added Marker Runes
- Colors : Dark Black. Regular Red, Yellow and White.
- Size : 400×400 pixels.
- Located in : Generic/Marker
- Added Shortsword01 Melee
- Color : Regular Yellow.
- Variations : 3 strikes with and without flourish.
- Size : 800×600 pixels.
- Located in : Generic/Weapon_Attacks/Melee
- Added Sword01 Melee
- Color : Regular Yellow.
- Variations : 3 strikes with and without flourish.
- Size : 800×600 pixels.
- Located in : Generic/Weapon_Attacks/Melee
Fixes
- Projectile Heart 01
- Had an incorrect visual.
- Color : Regular PinkYellow.
- Distance : 90ft.
- Size : 4000×400 pixels.
- Located in : Generic/RangedSpell
- Thumbnails Projectile Heart01 and MusicNote01.
- Their names were swaped.
Changes
- Added a new folder named “artwork” at the root of the module.
- jb2acover01.jpg and jb2acover02.png were moved in the folder “artwork”
- Added the Circle_Icon_4sec_400x400.webm to the “artwork” folder.
- The window popup is removed and replaced by a chat card instead.
- The chat card will appear the first time you activate our module.
Database
Added all assets for this release.