Patch Notes – 0.3.0 – Zadash

New Assets

  • Added Dodecahedron and Icosahedron Simple
    • 2 Colors : Regular Blue and Green.
    • 2 Variations : Loop and Rolled.
    • Sizes : 600×600 pixels.
    • Located in : Generic/Energy
  • Added Dodecahedron and Icosahedron Rune
    • 2 Colors : Regular BlueYellow and Dark GreenPurple.
    • Variations : Above and Below token
    • Sizes : 600×600 pixels.
    • Located in : Generic/Energy
  • Added Dodecahedron and Icosahedron Skull
    • 1 Color : Dark GreenPurple.
    • Variations : Above and Below token
    • Sizes : 600×600 pixels.
    • Located in : Generic/Energy
  • Added Dodecahedron and Icosahedron Star
    • 1 Color : Regular BlueYellow.
    • Variations : Above and Below token
    • Sizes : 600×600 pixels.
    • Located in : Generic/Energy
  • Added Energy Strand 01 – 02 – 03 – 04
    • 3 Colors : Regular Blue, Orange. Dark Green.
    • Distances : 05, 15, 30, 60 and 90ft.
    • Size : 800×600, 1000×400, 1600×400, 2800×400, 4000×400 pixels.
    • Located in : Generic/Energy
  • Added Marker Fear
    • 2 Colors : Dark Orange and Purple.
    • Size : 400×400 pixels.
    • Located in : Generic/Marker
  • Added Marker Heart
    • 2 Colors : Regular Pink and Teal.
    • Size : 400×400 pixels.
    • Located in : Generic/Marker
  • Added Marker Horror
    • 2 Colors : Regular Purple and Teal.
    • Size : 400×400 pixels.
    • Located in : Generic/Marker
  • Added Marker Skull
    • 2 Colors : Dark Green and Orange.
    • Size : 400×400 pixels.
    • Located in : Generic/Marker
  • Added Swirling Sparkles
    • 4 Colors : Regular Blue, BluePink, GreenOrange and OrangePurple.
    • Size : 400×400 pixels.
    • Located in : Generic/Energy
  • Added Ward Rune
    • 2 Colors : Regular Yellow and Dark Purple.
    • 2 Variations.
    • Size : 600×600 pixels.
    • Located in : Generic/Marker
  • Added Ward Skull
    • 1 Color : Dark Purple.
    • 2 Variations.
    • Size : 600×600 pixels.
    • Located in : Generic/Marker
  • Added Ward Star
    • 1 Color : Regular Yellow.
    • 2 Variations.
    • Size : 600×600 pixels.
    • Located in : Generic/Marker

Patron Requests

  • Added Dagger 01 – 02 Ranged Animation
    • 1 Color : Regular Blue.
    • 2 Variations : Thrown and Return.
    • Distances : 15ft, 30ft, 60ft and 90ft.
    • Size : 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
    • Located in : Generic/WeaponAttacks/Ranged
  • Added Flurry of Blows Not Hit
    • 1 Color : Regular Yellow.
    • Size : 800×600 pixels.
    • Located in : Generic/Unarmed_Attacks/Flurry_Of_Blows
  • Added Healing Ability
    • 1 Color : Regular Red.
    • Size : 200×200 and 400×400 pixels.
    • Located in : Generic/Healing
  • Added Pumpkin Toss
    • 1 Color : Regular Orange.
    • Distances : 05ft, 15ft, 30ft, 60ft and 90ft.
    • Size : 600×500, 1000×500, 1600×500, 2800×500 and 4000×500 pixels.
    • Located in : Generic/WeaponAttacks/Ranged
  • Added Scorching Ray
    • 1 Color : Regular Green.
    • 3 Variation.
    • Distances : 05ft, 15ft, 30ft, 60ft and 90ft.
    • Size : 600×400, 1000×400, 1600×400, 2800×400 and 4000×400 pixels.
    • Located in : Generic/2ndLevel/Scorching_Ray
  • Added Unarmed Strike Not Hit
    • 1 Color : Regular Yellow.
    • Size : 800×600 pixels.
    • Located in : Generic/Unarmed_Attacks/Unarmed_Strike

Fixes

  • Fixed Energy Strand 01 – 02 – Offsets were wrong.
    • 2 Colors : Regular Purple. Dark Red.
    • Distances : 05ft.
    • Size : 800×600 pixels.
    • Located in : Generic/Energy

Compendiums

  • Added macros for new assets in JB2A Sequencer Compendium
    • Swirling Sparkles
    • Dodecahedron
  • Fixed the Bless Macro

Sequencer Database

  • Various Fixes
  • Added new assets from this release.

NOTE : This database is subject to change in the future.


FXMaster Database

  • No additions for this release

Miscellaneous

  • Updated Popup information.